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  1. #1
    thinh_9a1 Đang Ngoại tuyến Thành viên Softvnn
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    NDS "game+giả lập" trên mediafire

    idconline
    Chào mừng mọi người đã đến với topic này.
    Quả thật là mình đã không thể lập topic này nếu không có anh
    silverwingDDDD. Chính anh ấy là người up lên mediafire và nhờ mình giới thiệu game( do anh ý bận quá). Mình hứa sẽ làm việc hết sức.
    P/S: trước đây anh silverwingDDDD đã lập box này rồi, nên bây giờ mình chỉ giới thiệu lại những game trước đây anh ấy đã post( đây là yêu cầu của anh ấy). Còn những game mới thì các bạn có thể sang bên phần link softvnn game để xem. Có gì PM mình, mình sẽ nhờ anh ấy up lên MF và đưa lên topiv này. Nhưng nhớ là Pm chớ đừng post request, mình sẽ del và warn đấy.


    @silverwingDDDD:Khi nào anh rảnh thì anh quản lý topic nha. Cảm ơn anh rất nhiều
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  3. #2
    thinh_9a1 Đang Ngoại tuyến Thành viên Softvnn
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    Giả lập cái đã nhỉ

    Đây là hai phiên bản giả lập dành cho nds
    No$gba 2.6a rar(666.79 KB)

    No$gba 2.6(624.38 KB)

    Theo mình thì các bạn nên down bản 2.6a vì bản này có chế độ tự chọn thẻ nhớ nên các bạn không phải chỉnh gì cả.

    Cấu hình cho giả lập:
    -ram 256( hay 128 cũng được)
    -1.6Ghz

    Để chơi game không bị giật đề nghị bạn tắt sound đi theo cách sau:
    -options/sound/none-ok
    -save options
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  5. #3
    thinh_9a1 Đang Ngoại tuyến Thành viên Softvnn
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    152 Rayman DS nè


    Tech Info
    Publisher: Ubisoft
    Developer: Ubisoft Montreal
    Genre: 3D Platformer
    Release Date: Mar 24, 2005
    ESRB: EVERYONE

    15.16 MB quá nhẹ
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  7. #4
    thinh_9a1 Đang Ngoại tuyến Thành viên Softvnn
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    152 Age of Empires - The Age of Kings

    Tech Info
    Publisher: Majesco Games
    Developer: Backbone
    Genre: Historic Turn-Based Strategy
    Release Date: Feb 14, 2006
    ESRB: EVERYONE 10+




    Dung lượng nè:27.67 MB. Quá nhẹ.
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  9. #5
    thinh_9a1 Đang Ngoại tuyến Thành viên Softvnn
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    Tenchu Dark Secret (U)(Legacy).rar

    Tech Info
    Publisher: Nintendo
    Developer: From Software
    Genre: Historic Action Adventure
    Release Date: Aug 21, 2006
    ESRB: TEEN



    Dung lượng chỉ có 15.86 MB thôi, phê chưa???
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  11. #6
    thinh_9a1 Đang Ngoại tuyến Thành viên Softvnn
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    megaman star force

    Tech info:
    Release Date: Aug 7, 2007
    Rank: 1,136 of 44,081 22
    Rank on DS: 68 of 1,611
    Genre: Role-Playing



    Dung lượng:16.42 MB
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  13. #7
    thinh_9a1 Đang Ngoại tuyến Thành viên Softvnn
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    Luminous Arc

    Tech info:
    Rank:
    1,477 of 44,081 81
    Rank on DS:
    101 of 1,611
    Wish Lists:
    496
    Now Playing
    128
    Genre:
    Fantasy Turn-Based Strategy
    ESRB: Teen



    Dung lượng:72.2 MB
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  15. #8
    thinh_9a1 Đang Ngoại tuyến Thành viên Softvnn
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    Transformer-Autobots

    Tech:
    Release Date: Jun 19, 2007
    Rank:
    1,876 of 44,081 153
    Rank on DS:
    135 of 1,611
    Wish Lists:
    83
    Now Playing
    51
    Genre:
    Sci-Fi Action Adventure
    ESRB: Everyone 10+



    Dung lượng: 42.11 MB
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  17. #9
    thinh_9a1 Đang Ngoại tuyến Thành viên Softvnn
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    156 Hot hot hot! Yugi-oh World Championship 2008

    Yugi-oh World Championship

    Tech info


    Release Date: Dec 4, 2007
    Publisher: Konami
    Developer: Konami
    Rank: 230 of 44,081 21
    Rank on DS:17 of 1,611
    Genre: Card Battle
    ESRB: Everyone
    Players: 1 Player; 2 Online



    Visit Konami web site at:

    Review





    A perfect recreation of the ever-popular Trading Card Game, Yu-Gi-Oh! World Championship 2008 allows users to hone their dueling skills using over 2,000 monster, trap and spell cards and faithfully reproduced structure decks from the official card game. Similarly, the social elements of the Trading Card Game are also highlighted, with the ability to compete against players all over the world via the handheld's wireless and Wi-Fi facilities. A voice chat system will also allow users to converse directly before a duel begins.

    Yu-Gi-Oh! World Championship 2008 features an all-new single player mode – Duel World Mode. Set within a realm where the monsters live, the Duel World provides a new environment wherein players can tackle various puzzles and witness key events. Also new are Tag Duels for up to four players via the Nintendo Wi-Fi Connection or local wireless, a first on Nintendo DS!

    The title features an optimised duel interface, and each duel is brought to vivid life with great new cut-scenes featuring the stars of the animated Yu-Gi-Oh! TV series. In keeping with previous Konami titles, Yu-Gi-Oh! World Championship 2008 comes with three limited edition Yu-Gi-Oh! cards for use in the Trading Card Game.


    Hình ảnh sống động



    Vị thần sức mạnh ra trận



    Battle...Phase







    DOWNLOAD




    Dung lượng: 83.12 MB
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  19. #10
    thinh_9a1 Đang Ngoại tuyến Thành viên Softvnn
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    156 Final Fantasy XII Revenant Wings

    Final Fantasy XII Revenant Wings


    TECH INFO:

    Publisher: Square Enix
    Developer: Square Enix
    Release Date: Nov 20, 2007
    Rank:189 of 44,112 17
    Rank on DS:12 of 1,616
    Genre: Action Role-Playing
    ESRB: Everyone 10+


    Technical Support:
    Visit Square Enix web site at:
    Official Site:
    Visit the official web site at:

    REVIEW






    The Final Fantasy franchise had never been one to hold continuity close to heart. Until recently, it used to forsake the idea of direct sequels and instead focus on creating entirely new universes that share similar themes, names, and icons. However, the world of Ivalice has been one visited several times, and with Final Fantasy XII: Revenant Wings, we return once again to follow the adventures of Vaan and his friends in the skies above. Their latest adventure is--in a drastic departure from the norm--an RTS game that manages to successfully blend the potent storytelling and signature style of Final Fantasy with the lightning-quick action of Command & Conquer, and the result is one of the more unique and memorable outings in the series' history.





    One year after the war with the Archadian Empire, Vaan has fulfilled his dream of becoming a sky pirate and flies through the heavens in a ship of his own with Penelo as his trusted navigator. When he and his friends Fran and Balthier uncover a treasure known as the Cache of Glabados, the legendary sky continent of Lemurés is unveiled, and it's up to them to protect the winged inhabitants of that floating world from the sinister Judge of Wings and her illusionary armies. Along your journey you will encounter friends and enemies both old and new, and experience an adventure that becomes surprisingly introspective and questions what it means to truly be alive.
    Revenant Wings is divided up into 10 chapters, each of which consists of roughly five missions. Each mission will provide more detail on the deep and engrossing story with both in-game and prerendered cutscenes, and between them you'll be free to travel across Lemurés and beyond in an airship of your own christening that serves as your base of operations. You'll be able to take side quests from Tomaj and his notice board, engage in skirmishes with local fauna or other sky pirates, craft new weapons from materials gathered in your journeys, and look at trophies earned through battle. You will also be able to spend crystals called auricite that you earn through missions to forge pacts with summoned monsters known as espers. Though your main characters will take to the battlefield themselves, your espers will make up the bulk of your combat forces, so it's important to forge as many pacts with as many types of espers as you can to bolster your army.





    At the beginning of a battle you are given your mission goals, which can vary from defeating all enemies, to sneaking to a specific spot, and more. At that point you're presented with the chance to analyze your enemy's strengths and weaknesses and tailor your army accordingly. Characters and espers are classified as ranged, melee, and flying units, each of which is part of a rock-paper-scissors relationship. These relationships, along with elemental resistances and weaknesses, are vitally important to pay attention to when selecting which party members and espers you will use, given that you can only field up to five characters and summon from a troupe of up to five types of espers.





    When combat begins, your selected characters will each become the leader of a group of espers. Though Revenant Wings is an RTS, there is no resource gathering or management to speak of, and as long as you have control of a summoning gate, you can call forth new espers which are added to existing groups and makes unit organization a snap. However, enemy leaders can also summon espers in this way, and you'll have to work diligently to capture their summoning gates to help you control the flow of battle. Combat is extremely fast-paced, and as such it's important to make sure that your ranks are constantly refilled if the need to do so arises.





    Beyond their normal attacks, espers have special abilities that are automatically used whenever they come available. Your characters themselves will learn a slew of their own as they gain levels, one of which can be assigned at any time to be their gambit, which shifts it into automatic use in the same manner as the espers. Each character will also learn a super ability called a quickening that can be used to turn the tide of a battle. Micromanaging in Revenant Wings is essentially reduced to keeping track of which character abilities and quickenings are ready and making sure that they're effectively used. This streamlines combat and makes it much more action-oriented, while keeping it easily accessible to those not well-versed in the RTS genre.





    Control during battle is handled using a simple and intuitive combination of touch-screen use and button presses. The top screen displays a map of the entire area for quick reference of the positions of both your units and your enemy's, and the bottom screen is a close-up view of the action shown from an overhead isometric view. Leader portraits, which indicate the status of a particular character and his or her grouped espers, can be tapped to select the entire group. Individual units can be selected by tapping them, and you can also tap the screen and drag across to select a large group of units. You can then use a single tap to order those selected units to move to a specific location or to attack an enemy unit. Tapping and holding down the stylus will let you move the screen around, or you can use the directional pad to do the same thing.





    Graphically speaking, Revenant Wings is one of the most impressive-looking games on the DS, and the prerendered cutscenes that play at times are of the same level of quality that one has come to expect from Square Enix. The assorted locales you will travel to are vivid and lively, and the unit sprites, however small, are highly detailed and expressively animated. For the most part, battlefields are designed to complement the fixed isometric camera, but there are times, however rare, that units or monsters may be concealed behind tall environmental objects, though this is a minor complaint. Likewise, there is some graphical slowdown when massive groups of units gather onscreen and enter combat, but not so much that it becomes even remotely unplayable.
    Fans of the music of Final Fantasy XII will feel immediately at home with the soundtrack of Revenant Wings because the style is completely identical. In fact, many of the songs, such as the theme of the Rabanastre Lowtown, are straight-up ported across. This sense of familiarity that fans of other Final Fantasy games will feel is not limited to the music, either. There are many other throwbacks to older games in the series, such as the return of Namingway, and all in all, fans will be pleased with the game's self-referential nature.




    Ultimately, Final Fantasy XII: Revenant Wings successfully takes the role-playing game flair and style that the franchise is known for into the RTS realm. With an excellent combination of game design and control-scheme implementation, the fast-paced battle system is easy to keep up with and difficult enough to challenge you for roughly 25 hours, not including all the extra time you could put into completing side quests, forging pacts with espers, and earning all of the trophies. Revenant Wings is easily one of the better games on the Nintendo DS, and whether or not you're a fan of Final Fantasy games or the RTS genre in general, it's a worthy purchase if you're looking for a fun and entertaining experience.



    The Good:
    -Incredible graphics and visuals
    -Touch-screen controls make managing your army a snap
    -Riveting story with plenty of twists and turns
    -Large variation of mission types and side quests
    -Balthier.
    The Bad:
    -Some large-scale battles suffer minor graphical slowdown
    -Terrain objects will occasionally obscure enemies.


    DOWNLOAD HERE



    DUNG LƯỢNG: 43.59 MB
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  21. #11
    thinh_9a1 Đang Ngoại tuyến Thành viên Softvnn
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    152 Madden NFL 08

    Madden NFL 08


    TECH INFO:

    Publisher: EA Sports
    Developer: EA Tiburon
    Release Date: Aug 14, 2007
    Rank: 3,311 of 44,148 60
    Rank on DS:232 of 1,617
    Genre:Football Sim
    ESRB: Everyone



    GAME INFORMATION:



    Connectivity: System Link, Scoreboards
    Offline Modes: Competitive, Cooperative, Team Oriented
    Online Modes: Competitive
    Number of Players: 1-2
    Number of Online Players: 8 Online



    TECHNICAL SUPPORT:

    OFFICIAL SITE:

    REVIEW:





    Every year, EA Sports releases a new Madden NFL football game for the Nintendo DS. And every year, it makes a few improvements that entice football fans into dishing out another 30 dollars for the most up-to-date portable football fix. For Madden NFL 08, those improvements come in the form of minor graphical and gameplay enhancements, along with the inclusion of online play. Obviously online play is a huge boon, but even the smaller changes made to this year's game combine with its many great features to create a substantial game of football.





    Compared to last year's game, the graphics in Madden NFL 08 are a little cleaner and a little flashier. The players shown in the 3D view on the lower screen are larger, you can actually make out their uniform details and insignias now, and their movements, for the most part, are fluid and lifelike. When too many players are visible, the action will occasionally slow down or the polygons that make up the players' body parts will flicker, but not so often or excessively that you'll lose track of what's going on. Stadium features, such as the field and uprights, are clearly visible regardless of the camera angle and zoom level. Each stadium's key architectural details are evident, although there's not all that much to see since the spectators don't move and the majority of scoreboards don't update. That's OK, though, because the constant flourish of hard hits, camera changes, replays, and player celebrations provides more than enough visual excitement.





    Once again, audio is understated. During a game, you'll hear the roar of the crowd, the sounds of the players grunting and smacking into one another, and the occasional comment from Al Michaels or John Madden. As was the case last year, they repeat themselves frequently, but their comments are usually in line with what's happening on the screen.





    On the field, Madden NFL 08 offers an insanely rich simulation of the gridiron. Every action can be controlled using the system's buttons or the touch screen. You can select from multiple playbooks and pick from dozens of plays just by flipping the page and pressing a button. Before the snap, you can change or draw a hot route for your receivers, or, if you're on defense, you can put on defensive line shifts and drag icons onto your defenders to set their role in the upcoming play. After the snap, you can change the play on the fly by calling an audible. On offense, you can pass to specific receivers by pressing the indicated buttons or by tapping the receiver's icon. Alternatively, you can use the stylus to position the ball marker exactly where you want the pass to go. Once the ball is in play, you'll run and pass the ball on offense, or you'll take control of the nearest defender and try to tackle the carrier and deflect passes. The running game lets you sprint, spin, juke, and dive simply by pressing a button or sliding the stylus.





    You'll notice a few rough spots once you get your feet wet, but nothing too serious. Passes that should be caught might bounce off a receiver's body or helmet instead, sprints don't always kick in, and the CPU will occasionally forget to tackle an approaching running back. It's important to stress that while these glitches happen more than they ought to, they don't impact the final score much because they affect you and the CPU equally. Otherwise, when it comes to things like ball movement, scoring, and player behavior, Madden NFL 08 comes close to replicating what you see on TV every week. The CPU puts up a good fight, running is usually more successful than passing, and sacks and interceptions happen on both sides. If you feel that some aspect isn't weighted quite right, you can always go into the settings menu and adjust the sliders to fine tune speed, accuracy, and skill on both sides. Madden NFL 08 includes additional options for things like throwing power and defensive awareness.

    While the core gameplay is pretty much the same as it was last year, EA implemented a few minor tweaks and enhancements that make Madden NFL 08 more user-friendly than its predecessor. You can tell at a glance whether it's a good idea to pass or not based on the color of the receiver's icon. Green means go, yellow means maybe, and red means you should probably run it yourself. The new iconic "read and react" system is a big help in setting up player matchups. Before every play, icons are displayed in the Xs-and-Os view on the upper screen that tell you what key players' ratings are in categories like speed, passing, hands, and blocking. Using this information, you can choose to position your toughest blockers in front of speedy linemen, send your hardest hitters toward sure-handed receivers, or set up mismatches to take advantage of the defense's weaknesses. Owners of Madden NFL 07 will also appreciate the simplified kicking interface in this year's game. The old stylus interface just didn't work. This year, they've gone back to the old power meter interface where you use the directional pad to set the target and tap the buttons to fill the power meter.

    Madden NFL 08 includes a healthy selection of play modes and customization options. You can play a single game, set up a playoff ladder, work through a full season, or embark on a multiple-season franchise. Trades, drafts, contracts, and the preseason are all a part of the franchise mode. Separate practice, two-minute drill, situation, and minicamp modes let you isolate and work on various aspects of your game. Just for fun, they've also included a hilarious paper football minigame where you have to slide a triangle-shaped folded piece of paper down a table while dodging coins that are meant to represent players. When it comes to teams, you can pick a preexisting NFL roster or choose from a list of historic teams, or you can put your own team together by trading and creating players. You can even create your own plays and playbook.

    If you're the sort of person who enjoys playing against other human beings, you'll really be pleased by the Wi-Fi capabilities that Madden NFL 08 has to offer. You can invite your friends over and link as many as eight systems and cartridges together in order to compete in full games, minicamp drills, and paper football matches. With just a single cartridge, you can still get a full game or a paper football match going with one of your friends. Madden NFL 08 also supports online play through Nintendo's Wi-Fi Connection service. You can get a random game going against a stranger or maintain a list of your friends' codes to challenge them from afar. What's truly impressive is that wireless matchups rarely experience slowdown or dropouts, even when you're playing someone online.

    The Nintendo DS rendition of Madden NFL 08 may not be as pretty or as intricate as the console versions are, but it's a solid, feature-packed football game in its own right. Furthermore, regardless of whether or not you've played any of the previous Madden NFL games on the DS, you'll appreciate all of the miscellaneous improvements that this installment brings to the table, especially if you like competing against other people.


    THE GOOD:

    -Easygoing controls put you in charge of every possible play aspect
    -Plenty of play modes and customization options
    -Various gameplay tweaks make this year's installment more user-friendly
    -You can finally play against people online.



    THE BAD:

    -You'll notice some minor graphical and gameplay glitches here and there
    -Vocal commentary is still too limited.



    GameSpot Score: 8.0
    Critic Score: 7.3
    User Score: 7.7



    DOWNLOAD HERE:



    DUNG LƯỢNG: 23.97 MB
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  23. #12
    thinh_9a1 Đang Ngoại tuyến Thành viên Softvnn
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    Naruto: Ninja Destiny

    Naruto: Ninja Destiny


    TECH INFO:



    Publisher: D3
    Developer: Takara Tomy
    Genre: 3D Fighting
    Release Date: Feb 26, 2008 (more)
    ESRB: TEEN
    ESRB Descriptors: Cartoon Violence
    Number of Players: 1-2
    Number of Online Players: 2 Online
    Rank: 163 of 44,202
    Rank on DS: 8 of 1,621



    REVIEW:

















    DOWNLOAD HERE:


    Thêm link mediafire nè
    Chúc chơi game vui vẻ
    silverwingDDDD
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  25. #13
    thinh_9a1 Đang Ngoại tuyến Thành viên Softvnn
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    Trích dẫn Gửi bởi zenheh Xem bài viết
    Có ninja gaiden dragon sword ko vậy anh, nếu có cho em xin link down nha
    Thứ nhất là game này chưa ra. Hình như là ngày 20/3/2008mới ra phiên bản chính thức trên NDS. Thứ hai là bạn không nên request ở box game sharing. Đây là lần đầu nên mình tạm để bài của bạn, không del. Lần sau thì...
    Nói chung là mình cũng đang nghỉ phép nên cũng hơi bận. Nhưng các bạn cứ yên tâm, mình đã nhờ anh silverwingDDDD theo dõi hộ những game NDS hay. Bao giờ có thì mình sẽ PM anh ấy để anh ấy post lên sau.
    Chào nhé, mình còn phải ôn thi. 2 tháng nữa mới được gặp lại các bạn. hy vọng box sẽ hoạt động tốt. Thôi bye bye, Mình đi nghỉ phép đây.

    @silverwingdddd: anh quản lý box này nha. Em nghỉ phép đây.
    Lần sửa cuối bởi thinh_9a1, ngày 17-03-2008 lúc 03:04 PM.
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  27. #14
    bigbomb14 Đang Ngoại tuyến Thành viên mới
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    Đỉnh Ô-Lem_Pơ. (Gần thiên đàng)
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    Cho em hỏi cái. Trò Megaman trên kia. Khi bị con Geo nhập vào người, nó bắt đi đến cái tàu hỏa, đên chỗ con tàu rồi thì ấn nút nào để chạm vào con tàu? Mò mãi mà hổng thấy nút nào xài được cà.

  28. #15
    silverwingDDDD Đang Ngoại tuyến Thành viên mới
    Ngày tham gia
    Aug 2007
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    Sim City DS

    Sim City DS



    Publisher: Electronic Arts
    Platform: DS
    Category: Strategy/Sim
    Release Date: 6/20/07

    Nội dung
    Build a city right in the palm of your very own hand! The internationally-acclaimed series goes portable and now you can construct from the ground up with all-new features exclusive to the DS. Zone your city to keep the residents happy while still bringing in enough money to keep civil services active. Use the DS Mic to blow out fires or wield the Stylus to sign proclamations into the law. Talk to fellow city-builders using the wireless data exchange and share tips along the way. Also, choose from a number of recognizable international landmarks to spice up your city.

    Download here
    Code:
    Download

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